LOS ANGELES – August 10, 2015 -- GungHo Online Entertainment America Inc. (GOEA), developers of the popular mobile game phenomenon Puzzle & Dragons, today announced its PAX Prime 2015 lineup, which features games across myriad genres and platforms. Fans can look forward to GungHo’s most diverse lineup to date, including the latest version of Puzzle & Dragons, the recently-released Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition, and independent studio Camouflaj’s epic stealth-action story adventureRepublique. The remastered edition of the classic JRPG experience Grandia II and the mobile version of Galak-Z will also make their PAX Prime debuts with GungHo.

GungHo also announced its PAX Prime party, in collaboration with Indie MEGABOOTH and Unwinnable, where the latest independent games will be showcased at AXIS Pioneer Square on August 28 at 7 p.m. Open to all PAX Prime attendees (21 and up), the open-bar catered event will offer participants the chance to check out the latest works from major developers including: Camouflaj (Republique), XRA (Memory of a Broken Dimension), 17-BIT (Galak-Z), Boneloaf Games (Gang Beasts), Hypersect (Inversus), and Access Games (D4: Dark Dreams Don’t Die).

In addition to the games line-up, there will be an appearance on the PAX Prime show floor by cosplayer Lindsay Elyse, as Republique’s Hope. Attendees are invited to visit GungHo's booth, play its games and meet Lindsay Elyse at #3344 during PAX Primein the Washington State Convention Center from August 28-31.

More information on GungHo's PAX Prime lineup:

PUZZLE & DRAGONS
Platform: 
iOS and Android
Developer: GungHo Online Entertainment
App Rating: 4+
Availability: Now Available

Featuring an addictive combination of puzzle, dungeon-crawling, and monster-collecting gameplay, Puzzle & Dragons is a mobile gaming phenomenon that continues to see tremendous growth. In the game, players capture, collect, and evolve hundreds of elemental monsters while using quick thinking to chain combos and maximize the abilities and skills of their monsters. Puzzle & Dragons has surpassed 48 million downloads worldwide.

PUZZLE & DRAGONS Z + PUZZLE & DRAGONS SUPER MARIO BROS. EDITION
Platform: 
Nintendo 3DS
Publisher: Nintendo
Developer: GungHo Online Entertainment
Rating: E
Availability: Now Available

Two puzzling RPG adventures await players! Rescue Princess Peach from Bowser or defeat the evil group Paradox by battling enemies with the awesome power of orbs. Players can drag and match orbs, or chain together combos to deal massive blows to enemies; they can also bolster their forces with hundreds of unique monsters in this two-in-one game pack.

GALAK-Z
Platform: 
Mobile
Developer: 17-BIT
Rating: E10+
Availability:August 4, 2015 (PS4) and TBA (PC)

Galak-Z is a modern, A.I. and physics-driven open-world action game, viewed through the lens of the classic 16-bit space shooter. Powered by the next-generation Cyntient AI platform, Galak-Z puts players in control of anime-inspired spacecraft inhabiting procedurally generated worlds.

GRANDIA II
Platform: 
PC
Developer: GameArts
Rating: E
Availability: Now Available

Grandia II was developed by GameArts, creators of such classics as the Lunar and Grandia series, and is considered a highpoint for its unique battle system and stunning visuals. Originally released for the Dreamcast in 2000, the game was critically acclaimed, receiving numerous awards.

RÉPUBLIQUE
Platform: 
iOS, Android, Amazon, and PC
Developer: Camouflaj
Rating: T
Availability: Now Available (Episodes 1-3); TBD (Episodes 4 and 5)

République is a thrilling and topical stealth-action game that explores the perils of government surveillance in the Internet Age. Players assist Hope, a desperate young woman struggling to escape from a secret, Orwellian state. Communicating using a stolen phone, Hope contacts the player and asks them to hack into the nation's surveillance system, assume control, and guide her out of the clutches of the omnipresent Overseer. Developed by the industry veterans of Camouflaj (Metal Gear Solid 4Halo 4Red Dead Redemption), République is released episodically with the final two episodes due from GungHo Online Entertainment America at a later date.

For information on GungHo Online Entertainment America, visit www.gunghoonline.com.

For more information on Camouflaj and République, visit www.camouflaj.com.

ABOUT GUNGHO ONLINE ENTERTAINMENT AMERICA
GungHo Online Entertainment America is a multiplatform publisher dedicated to delivering the best titles, content and support for the online gaming community. Established in 2012 and led by former Square Enix and XSEED Games executive Jun Iwasaki, GungHo Online Entertainment America is the US division of GungHo Online Entertainment (GOE), an established Japanese publisher. GungHo Online Entertainment America's content partners include leading developers Grasshopper Manufacture, Game Arts, Acquire, and Gravity, all of which are subsidiaries of GOE. GungHo Online Entertainment America publishes and distributes network-oriented games for console, handheld, mobile, tablet, and MMO-style games for PC. GungHo Online Entertainment America is located in El Segundo, Calif. For more information, visit www.gunghoonline.com.

ABOUT INDIE MEGABOOTH
Indie MEGABOOTH is best known for its curated showcase of independent games at major gaming events, as well as its outreach efforts and global support network for the indie development community. Since its debut at PAX East in 2012, MEGABOOTH has seen incredible growth. Indie MEGABOOTH now works with more than 70 independent game studios across multiple showcases per year, including at industry events such as the Game Developers Conference and E3. What started as a one-person passion project, MEGABOOTH is comprised of two full-time staff, Kelly Wallick and Christopher Floyd, who work around the clock and across the world. Games showcased through their efforts have become top-selling indie titles and even spotlights for console launches at E3. Press, fans, and industry members consistently highlight Indie MEGABOOTH as a must-see during events.

ABOUT UNWINNABLE
Founded in 2010 by Editor-in-chief Stu Horvath, Unwinnable has become a premiere destination for outside-the-box writing on videogames, comics, pulp and more. Expanding with its own digital magazine, Unwinnable Weekly, following a successful Kickstarter campaign in 2014, Unwinnable’s veteran team of writers and editors is dedicated to cultivating thought-provoking stories from across the world.

PRESS CONTACTS (MEDIA ONLY)

GUNGHO ONLINE ENTERTAINMENT AMERICA
Dakota Grabowski
Business & Communications Manager
Dakota@gunghoonline.com