A hectic, borderline-sadistic hack-and-slash, you should only play Let it Die if you have a penchant for getting your ass handed to you. Or thrown over the other side of the room as one of its many insane bosses rips you in half in ways you didn’t know existed. No, I’m not going to compare it to that game about darkness and souls. Grinding your way through its many levels, you’ll have to beat boss after boss to make it all the way to the top of a tower that’s mysteriously risen up through the earth. On your way you’ll meet characters that look like someone pitched them based on random word combinations. The most memorable by far is the skateboarding Uncle Death. Who wears spiral sunglasses and biker boots. He’s… interesting. There is a slim monetization aspect to Let it Die, but you get a ton of ‘death metals’, its currency of choice (*metal horns gesture*), thrown at you after completing special events so you don’t have to drain your wallet to play. Plus each time you die your player will appear in someone else’s game as an additional enemy. So we promise all those deaths mean something. Promise.